In addition, infected patients that haven’t turned into monsters are located throughout the facility and serve as sources for information and advice. A virus has infected the patients and turned some into real-life boogey men if you will who hide in the dark. There are certain rules within these walls that you’ll need to understand to keep from being torn apart. Of course, this is a game so you’re definitely not going anywhere except deeper into the hospital. The almost lifeless hospital along with these random patients provides quite the urge to head out of dodge. Right away, the game does a good job of immersing you with dark corners, eerie sound effects and a strange feeling that you’re being watched. Warden through 15 levels within the walls of Grim Oak Hospital. Instead of hospital staff, he is greeted by patients throughout the facility, and he also discovers that other people are missing as well. Warden arrives at the hospital to an odd situation to say the least.
He receives an urgent call from his wife Susan asking him to rush to Grim Oak Hospital to find their daughter. Thomas Warden, a mild mannered history researcher. The story is integral in the progression of Darkest Fear, and honestly, it’s a good one. Anyway, while the controls may not suit everyone, Darkest Fears is a story-driven game delivering a relative oozing of horrific atmosphere and smart gameplay. The unknown combined with an overactive imagination is the perfect formula for fear, and that’s what the devs at Rovio Mobile are banking on with Darkest Fears, a puzzle (slash) horror game. I was afraid of the dark when I was a child eons ago, afraid of monsters and boogey men, and especially after watching an R-rated horror flick. A great user review for DF from another forum: